Heutzutage trägt man Technologie hauptsächlich im Rucksack, in der Hosentasche oder am Handgelenk. Das Ganze gibt’s aber auch fürs Gesicht und auch dort entwickelt sich die verfügbare Hardware stetig weiter. Lasst uns also einen Blick auf die aktuelle Smartglass Landschaft werfen.
Last year at nearly the same time I wrote a blogpost about app and program testing in general. This year I will concentrate on specific test methods. So, if you haven’t heard of unit-testing or integration tests, this is for you.
As an Android developer, you’ve got the luxury of having Android Studio, a powerful IDE available to you free of charge. When you start developing, though, you might get lost in the multitudes of features and functions. You can’t tell what’s really useful and what’s stuff you will never ever need. In this article, I want to try to list some tips and tricks for the developers among you that I would have greatly appreciated when I was starting out. I won’t cover the basics of Android Studio, though. I will try to show you some hidden features and options which will make your everyday work a little easier.
It has been official for about two weeks: the new Android update, version 8.0, will be called „Oreo“. This was announced by Google during a live stream, where the successor of Android 7 (“Nougat”) was presented to the public. What’s new, what’s improved and what does it all mean for me as a user? Let’s find out.
Let’s say you want a mobile app that’s exactly tailored to your needs and you ask us to do the programming. In what ways can we as developers realize that project? What are the important points to consider and where do the different ways of doing things differ in the end? If you’ve ever asked yourself these or similar questions, or if you are currently looking for someone to program your mobile app, you might find this article helpful.
All the dancing enthusiasts among our readers will now be disappointed, but when we say Tango we don’t mean the dance – this is about Google’s new technology 😀 And as our first Tango device arrived at the office yesterday, we want to share our euphoria with all of you.
In this post, I want to tell you about two projects from our portfolio, where we use smartwatches. In the first one, smartwatches were used as a more than adequate substitute for smartglasses and in the second, as a powerful addition to an existing app.
…with the example of a GStreamer sample app. Haven’t you always wanted to develop Android JNI code in a higher programming language? In this tutorial, we are going to substitute C code from an existing Android-GStreamer code sample with Vala code (at least as a proof of concept).
Unity is really great for developing Augmented Reality (AR) applications and games. It’s easy to use and powerful, but once your project gets bigger, or you’re working with a large team, it’s likely you’ll stumble upon some shortcomings or problems regarding collaboration on the project. This blogpost should guide you through the most common stumbling blocks and enable you and your team to smoothly sail through the development process of a typical Unity project.
There’s no such thing as bug-free software. Sorry to disappoint you right out of the gate, but let’s be honest, it would be a shame for all the good folks working hard to make tools helping developers to find and fix those nasty bugs, wouldn’t it? With the help of these tools, the statement, “The app’s not working!” turns into a meaningful error report that lets the developer specifically target the problem. I’ve taken a look at the 3 most well-known tools and will share my findings with you now.