Nicole loves learning new things - it doesn't matter whether that's a new technology or an extremely dumb joke she can use to unsettle the people around her. Otherwise you can fascinate her with anything about cats, fantasy literature and, above all, home-made ice cream.
There are different ways of moving about in a virtual world. The most intuitive and most natural way is simply through the movement of your own body. Thus, you can explore the virtual environment just as you would in the real world. The obvious disadvantage, though, is that the virtual World is constrained by the space that is physically available to you at the time. In this article, I will list some techniques of representing movement in VR and explain why Redirected Walking is a particularly interesting example among them.
Last week, Google presented the first Beta version of their mobile UI framework Flutter during the MWC (Mobile World Congress). Thus, the seemingly infinite number possibilities at our disposal for developing apps grew by one. But what sets Flutter apart from other frameworks? The answer to this and some more info on Flutter are the subject of our blog today.
As Mathias has already told us in his article, there are countless ways of visualizing 3D models in web applications, without having to install any of those pesky browser plugins. In this blog, I will tell you about what are probably the two most popular technologies for 3D rendering on the web: X3DOM and ThreeJS.
Compared to web apps, native apps were always that little bit better. For certain applications, web apps can definitely be the right choice, but all in all, they were never a serious competitor that could replace their native counterparts. But that might change now, since the new progressive web apps (short: PWAs) make the promise of being better web apps and feeling like native apps. So, what are PWAs? Are they just the latest trend or could they really become a danger to native apps? If that question interests you – read on! Continue reading →